StateNodeConfig interface​
Signature:
export interface StateNodeConfig<TContext extends MachineContext, TEvent extends EventObject, TActor extends ProvidedActor, TAction extends ParameterizedObject, TGuard extends ParameterizedObject, TDelay extends string, TTag extends string, TOutput>
Properties​
| Property | Modifiers | Type | Description |
|---|---|---|---|
| after? | DelayedTransitions<TContext, TEvent, TActor, TAction, TGuard, TDelay> | (Optional) The mapping (or array) of delays (in milliseconds) to their potential transition(s). The delayed transitions are taken after the specified delay in an interpreter. | |
| always? | TransitionConfigOrTarget<TContext, TEvent, TEvent, TActor, TAction, TGuard, TDelay> | (Optional) An eventless transition that is always taken when this state node is active. | |
| description? | string | (Optional) A text description of the state node | |
| entry? | Actions<TContext, TEvent, TEvent, undefined, TActor, TAction, TGuard, TDelay> | (Optional) The action(s) to be executed upon entering the state node. | |
| exit? | Actions<TContext, TEvent, TEvent, undefined, TActor, TAction, TGuard, TDelay> | (Optional) The action(s) to be executed upon exiting the state node. | |
| history? | 'shallow' | 'deep' | boolean | undefined | (Optional) Indicates whether the state node is a history state node, and what type of history: shallow, deep, true (shallow), false (none), undefined (none) | |
| id? | string | undefined | (Optional) The unique ID of the state node, which can be referenced as a transition target via the #id syntax. | |
| initial? | InitialTransitionConfig<TContext, TEvent, TActor, TAction, TGuard, TDelay> | string | undefined | (Optional) The initial state transition. | |
| invoke? | SingleOrArray<InvokeConfig<TContext, TEvent, TActor, TAction, TGuard, TDelay>> | (Optional) The services to invoke upon entering this state node. These services will be stopped upon exiting this state node. | |
| meta? | any | (Optional) The meta data associated with this state node, which will be returned in State instances. | |
| on? | TransitionsConfig<TContext, TEvent, TActor, TAction, TGuard, TDelay> | (Optional) The mapping of event types to their potential transition(s). | |
| onDone? | string | SingleOrArray<TransitionConfig<TContext, DoneStateEvent, TEvent, TActor, TAction, TGuard, TDelay>> | undefined | (Optional) The potential transition(s) to be taken upon reaching a final child state node. This is equivalent to defining a | |
| order? | number | (Optional) The order this state node appears. Corresponds to the implicit document order. | |
| output? | Mapper<TContext, TEvent, unknown, TEvent> | NonReducibleUnknown | (Optional) The output data sent with the "xstate.done.state._id_" event if this is a final state node. The output data will be evaluated with the current | |
| parent? | StateNode<TContext, TEvent> | (Optional) | |
| states? | StatesConfig<TContext, TEvent, TActor, TAction, TGuard, TDelay, TTag, NonReducibleUnknown> | undefined | (Optional) The mapping of state node keys to their state node configurations (recursive). | |
| tags? | SingleOrArray<TTag> | (Optional) The tags for this state node, which are accumulated into the state.tags property. | |
| target? | string | (Optional) A default target for a history state | |
| type? | 'atomic' | 'compound' | 'parallel' | 'final' | 'history' | (Optional) The type of this state node: - |