StateMachine.getInitialState() method​
Returns the initial State instance, with reference to self as an ActorRef.
Signature:
getInitialState(actorCtx: ActorContext<MachineSnapshot<TContext, TEvent, TActor, TTag, TOutput, TResolvedTypesMeta>, TEvent>, input?: TInput): MachineSnapshot<TContext, TEvent, TActor, TTag, TOutput, TResolvedTypesMeta>;
Parameters​
| Parameter | Type | Description |
|---|---|---|
| actorCtx | ActorContext<MachineSnapshot<TContext, TEvent, TActor, TTag, TOutput, TResolvedTypesMeta>, TEvent> | |
| input | TInput | (Optional) |
Returns:
MachineSnapshot<TContext, TEvent, TActor, TTag, TOutput, TResolvedTypesMeta>