StateMachine.getInitialState() method​
Returns the initial State
instance, with reference to self
as an ActorRef
.
Signature:
getInitialState(actorCtx: ActorContext<MachineSnapshot<TContext, TEvent, TActor, TTag, TOutput, TResolvedTypesMeta>, TEvent>, input?: TInput): MachineSnapshot<TContext, TEvent, TActor, TTag, TOutput, TResolvedTypesMeta>;
Parameters​
Parameter | Type | Description |
---|---|---|
actorCtx | ActorContext<MachineSnapshot<TContext, TEvent, TActor, TTag, TOutput, TResolvedTypesMeta>, TEvent> | |
input | TInput | (Optional) |
Returns:
MachineSnapshot<TContext, TEvent, TActor, TTag, TOutput, TResolvedTypesMeta>